War Of Clans NFT
  • Spanish Version
  • 👹War Of Clans NFT
    • 🗣️Disclaimer
    • 📅Road Map
    • ⛳Founder
    • 🎯Play Demo
    • 🚦Goal Route
    • 🎟️Access to the Portal
    • 🔶HIVE
    • 🤖Multiple Accs and bots
    • 🫂Reference
  • 👋Introduction
    • ⛩️Races
    • 🕹️¿HOW TO PLAY?
    • 🍞Resources
    • 🏘️Buildings
      • City hall
      • Warehouse
      • Granary
      • Hideout
      • Market
        • Trade
      • Embassy
      • Rampart
      • Barracks
        • Human Race Troops:
          • Swordsman
          • Lancer
          • Spy
        • Orc Race Troops:
          • Warrior
          • Hunter
        • Elves Race Troops:
          • Fighter
          • Blood Elf
          • Emissary
      • Stable
        • Human Race Troops:
          • Horse Archer
          • Knight
        • Orc Race Troops:
          • Commander
          • Urzuk
          • Rogue
        • Elves Race Troops:
          • Mage on Horseback
          • Night Rider
      • Bank
      • House
      • Special Buildings
        • Jail
        • Trough
        • Science Hall
    • 🦸Hero
      • Hero Stats
        • Attack
        • Defense
        • Burden
        • Stamina
        • Health
        • Experiencia
      • Bonus
    • 🧩Actions
      • 🏹Raid
      • ⚔️Attack
      • 🛡️Defense
    • 🛒Burden
    • 🏆Weekly ranking
  • 🇸🇨Tokenomics
    • WGOLD
    • WDIAMOND
  • 📣Advertising and Others
  • 🤞Lottery
  • Future
  • Social media
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  1. Introduction
  2. Actions

Raid

The Hero has 10 raids per day, and they regenerate at 00 GMT 0. Raids can be of two modes: Easy or Advanced. Raids can be purchased for 2 gold, and the mode is randomly determined with a 50% chance for either Easy or Advanced mode.

During raids, the Hero will gain experience and lose health.

The rewards for raids are as follows:

Easy or Advanced

Rewards
Percent

Nothing

35%

Resources

30%

Gold

10%

Troops

20%

2nd Token

5%

Tickes (will be used in the future)

Sending a Hero on an Easy raid requires 15 minutes for them to bring back the report. It generates a random amount of experience between 1% and 10% of the Hero's total experience. Additionally, it inflicts damage between 5% and 8% of the Hero's total health, not the health they had when they were sent, but their overall health based on their level.

For Advanced raids, the drop rate is randomly multiplied between 0.5 and 3. For example, if an Easy raid offered 10 swordsmen, an Advanced raid could offer an additional 5 swordsmen (10 * 0.5) or, with luck, up to 30 extra swordsmen on top of the initial 10. This multiplication applies to all other drops as well.

The experience gained from an Advanced raid also increases randomly between 7% and 18% of the Hero's total experience. It inflicts damage between 9% and 12% of the Hero's total health, again based on their overall health according to their level, not the health they had when they were sent.

Remember, if a Hero dies during a raid, the raid is lost without any rewards, but you can revive the Hero .

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Last updated 1 year ago

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