War Of Clans NFT
  • Spanish Version
  • 👹War Of Clans NFT
    • 🗣️Disclaimer
    • 📅Road Map
    • ⛳Founder
    • 🎯Play Demo
    • 🚦Goal Route
    • 🎟️Access to the Portal
    • 🔶HIVE
    • 🤖Multiple Accs and bots
    • 🫂Reference
  • 👋Introduction
    • ⛩️Races
    • 🕹️¿HOW TO PLAY?
    • 🍞Resources
    • 🏘️Buildings
      • City hall
      • Warehouse
      • Granary
      • Hideout
      • Market
        • Trade
      • Embassy
      • Rampart
      • Barracks
        • Human Race Troops:
          • Swordsman
          • Lancer
          • Spy
        • Orc Race Troops:
          • Warrior
          • Hunter
        • Elves Race Troops:
          • Fighter
          • Blood Elf
          • Emissary
      • Stable
        • Human Race Troops:
          • Horse Archer
          • Knight
        • Orc Race Troops:
          • Commander
          • Urzuk
          • Rogue
        • Elves Race Troops:
          • Mage on Horseback
          • Night Rider
      • Bank
      • House
      • Special Buildings
        • Jail
        • Trough
        • Science Hall
    • 🦸Hero
      • Hero Stats
        • Attack
        • Defense
        • Burden
        • Stamina
        • Health
        • Experiencia
      • Bonus
    • 🧩Actions
      • 🏹Raid
      • ⚔️Attack
      • 🛡️Defense
    • 🛒Burden
    • 🏆Weekly ranking
  • 🇸🇨Tokenomics
    • WGOLD
    • WDIAMOND
  • 📣Advertising and Others
  • 🤞Lottery
  • Future
  • Social media
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On this page
  1. Introduction
  2. Buildings
  3. Barracks
  4. Elves Race Troops:

Emissary

This troop is unique for being able to spy on your adversary, it will bring you a report of what resources and troops the player has in their account. Keep in mind that if the player has more spies than you, you may fail the mission and lose your spies.

Formula:

  • Successful Espionage:

    • The attacking player must have 20% more spies than the adversary to successfully bring a report.

  • Failed Espionage:

    • The attacking player with less than 19% of the adversary's spies loses 50% of their spies.

Training Costs.

Clay
Wood
Iron
Food
Food consumption

160

100

50

50

1

Stats

Attack
Infantry Defense
Cavalry Defense
Burden

0

10

10

0

Training bonus based on Barracks level.

Level
Training time

1

0:10

2

0:10

3

0:10

4

0:10

5

0:08

6

0:08

7

0:08

8

0:08

9

0:06

10

0:06

11

0:06

12

0:06

13

0:04

14

0:04

15

0:04

16

0:04

17

0:03

18

0:03

19

0:03

20

0:02

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Last updated 1 year ago

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