Jail
Last updated
Last updated
Special human building, allows you to build and repair traps where you can lock up your enemies for a small cost of consumption of resources and materials.
Level | Clay | Wood | Iron | Food | Gold | Food consumption | Cage | Time |
---|---|---|---|---|---|---|---|---|
The troops are captured by prioritizing the basic troops over the advanced ones. For example:
if you have 10 Spearmen, 2 Mounted Archers, and 1 Knight,
the first round of capture will take 1 troop from each Barracks and Stable,
resulting in 1 Spearman, 1 Mounted Archer, and 1 Knight.
In the second round, it will capture another 1 Spearman and 1 Mounted Archer, and then the remaining Spearmen.
In their municipality, the captured troops will be displayed. They have two options: sacrifice the troops to destroy the traps and rebuild them, or leave them there, generating a food consumption for the other player.
They can release the troops and only pay half the cost to repair them.
Clay | Wood | Iron | Food |
---|---|---|---|
70
80
60
30
1
105
45
85
50
1
2
10
0:14:20
2
143
65
115
65
3
2
12
0:17:30
3
188
90
155
83
3
2
14
0:21:10
4
248
123
205
105
9
4
16
0:25:30
5
325
163
270
135
12
4
18
0:30:20
6
423
215
353
173
15
4
20
0:36:00
7
548
283
460
220
18
5
25
0:42:40
8
708
370
595
283
21
5
30
0:50:20
9
913
480
768
360
24
6
35
0:59:20
10
1175
620
990
460
27
6
40
1:09:40
11
1510
803
1273
590
30
6
45
1:21:40
12
1940
1033
1638
755
33
6
50
1:35:40
13
2490
1330
2103
968
36
7
55
1:51:50
14
3193
1708
2698
1238
39
7
60
2:10:30
15
4095
2193
3460
1585
42
7
65
2:32:20
16
5248
2815
4438
2028
45
8
70
2:57:30
17
6725
3610
5688
2595
48
8
75
3:26:50
18
8615
4628
7285
3323
51
8
80
4:00:50
19
11035
5930
9333
4253
54
9
85
4:40:10
20
14130
7598
11953
5445
57
9
90
5:25:50