War Of Clans NFT
  • Spanish Version
  • πŸ‘ΉWar Of Clans NFT
    • πŸ—£οΈDisclaimer
    • πŸ“…Road Map
    • β›³Founder
    • 🎯Play Demo
    • 🚦Goal Route
    • 🎟️Access to the Portal
    • πŸ”ΆHIVE
    • πŸ€–Multiple Accs and bots
    • πŸ«‚Reference
  • πŸ‘‹Introduction
    • ⛩️Races
    • πŸ•ΉοΈΒΏHOW TO PLAY?
    • 🍞Resources
    • 🏘️Buildings
      • City hall
      • Warehouse
      • Granary
      • Hideout
      • Market
        • Trade
      • Embassy
      • Rampart
      • Barracks
        • Human Race Troops:
          • Swordsman
          • Lancer
          • Spy
        • Orc Race Troops:
          • Warrior
          • Hunter
        • Elves Race Troops:
          • Fighter
          • Blood Elf
          • Emissary
      • Stable
        • Human Race Troops:
          • Horse Archer
          • Knight
        • Orc Race Troops:
          • Commander
          • Urzuk
          • Rogue
        • Elves Race Troops:
          • Mage on Horseback
          • Night Rider
      • Bank
      • House
      • Special Buildings
        • Jail
        • Trough
        • Science Hall
    • 🦸Hero
      • Hero Stats
        • Attack
        • Defense
        • Burden
        • Stamina
        • Health
        • Experiencia
      • Bonus
    • 🧩Actions
      • 🏹Raid
      • βš”οΈAttack
      • πŸ›‘οΈDefense
    • πŸ›’Burden
    • πŸ†Weekly ranking
  • πŸ‡ΈπŸ‡¨Tokenomics
    • WGOLD
    • WDIAMOND
  • πŸ“£Advertising and Others
  • 🀞Lottery
  • Future
  • Social media
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  1. Introduction

Burden

In War of Clans, each troop has a limit to how many resources it can carry.

Resources are stolen from left to right until the total carrying capacity of all troops is reached.

For example, let's consider a raid with a carrying capacity of 400. The defending player, without a hiding place, has 50 wood, 100 clay, 500 iron, and 200 food.

The raid would bring back 50 wood, 117 clay, 117 iron, and 116 food.

The amount of gold stolen has a random rate ranging from 30% to 60% of the total.

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Last updated 1 year ago

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